﻿using UnityEngine;
using System.Collections;
using UnityEngine.UI;

///<summary>
///<para>Scene:All/NameOfScene/NameOfScene1,NameOfScene2,NameOfScene3...</para>
///<para>Object:N/A</para>
///<para>Description: Sample Description </para>
///</summary>

public class AnimEvents : MonoBehaviour {

	public void LoadScene()
	{
		Application.LoadLevel("Loading");
	}

	void TransitionONfinished()
	{
		if (Transition.canPlayInterstitial)
		{
			
		}
			//AdsManager.Instance.ShowInterstitial();		
	}

	void TransitionOFFfinished()
	{
		Debug.Log("ALLRIGHTY THEN");
		transform.parent.gameObject.SetActive(false);
	}
}
